8-Bit Theater | ||
Episode 147 | ||
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On the Way Back | ||
Date Published | Sunday, May 12th, 2002 | |
Previous Comic | Episode 146: 1.4 Years = 20 Minutes of Gameplay | |
Next Comic | Episode 148: There's Just One Big Problem | |
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Sara and the Light Warriors are on the way back to Corneria.
Cast Appearing[]
Setting[]
Script[]
Black Mage, Thief, Red Mage, Fighter and Sara travel through the Imp Forest walking in that order. | |
Black Mage | Finally. Man, it felt like we were in that castle forever |
Red Mage | And yet it would seem that the Sun hasn't moved an inch in all that time.
They laughed when I spent my precious points on astronomy, but who's laughing now! MUWAHAHAHA! |
Everyone looks at Red Mage. | |
Red Mage | Ahem. Sorry 'bout that. Sometimes I go mad with power. It's one of my crafty character faults. And I'm sure we'll never have to worry about it kicking in at inopportune moments. |
Black Mage | Yeah, what're the odds? |
Thief | That's just crazy! |
Fighter | Good ol' RM, betray us? Never! |
Sara | (thinking) What fools these Light Warriors be. |
Red Mage | Not to criticize our formation, but aren't we walking in the exact opposite order that we should be for random combat?
I mean, from a purely practical standpoint, putting our weakest characters in the very front is the tactical equivalent to rolling a botch on the chart to determine how bad you botched your to-hit-bad-guy roll. No offense, Black Mage. |
An exponential decay graph of Damage against Each turn shows, with Black Mage at near the peak of the graph and Thief, Red Mage and Fighter further down the graph. | |
Black Mage | Non taken, point-dexter.
(writing in his small scroll) Heh heh, "Point-Dexter" I am on a roll! Anyway, this is how I see it Hell, they're random aren't they? So how often could they possibly happen? Like once every couple of days, at best, right? |
Red Mage | Oh great heavenly DM in the sky, we're screwed! |
Black Mage takes a step forward. | |
Black Mage | Yeah, whatever Point-Dexter... heh, man, that's funny. |
Dramatic Pause... |