8-Bit Theater | |
Episode 206 | |
That's some vacuum cleaner. | |
Don't Stand Next to Spatial Anomalies | |
Date Published | Tuesday October 22nd, 2002 |
Previous Comic | Episode 205: Superstring, Summoning, and You |
Next Comic | Episode 207: Gettin' a Move on |
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The Hypercube gets to work.
Cast Appearing[]
Setting[]
- In a forest near Pravoka
Script[]
Black Mage | Okay, so how is this summoning cube-- |
Red Mage | You mean hypercube. |
Thief | You mean easily pawned valuable crystal orb thingie. |
Fighter | You mean super bouncy ball! |
Black Mage looks down. | |
Fighter | Well think about it. If an 8-bit super ball bounces really high, then a 16-bit one could probably go orbital! |
Black Mage | Anyway! |
Black Mage | So how is this... thing going to help us with the armoire? |
Red Mage | It's quite simple really. |
Red Mage places the hypercube into the upper cabinet of the armoire. | |
Red Mage | We just put the hypercube into the armoire... |
Red Mage | And let super dimensional physics take its course! |
HRRRRRMMMMMMSHHHHHHHLORRRRRRRRP! | |
The armoire is absorbed into the hypercube. Red Mage's hat is also absorbed into the hypercube. | |
Red Mage | (no hat) I wouldn't suggest standing so close to the gravitic reactions but... What are you laughing about? |