| 8-Bit Theater | |
| Episode 206 | |
| |
| That's some vacuum cleaner. | |
| Don't Stand Next to Spatial Anomalies | |
| Date Published | Tuesday October 22nd, 2002 |
| Previous Comic | Episode 205: Superstring, Summoning, and You |
| Next Comic | Episode 207: Gettin' a Move on |
| Read Episode | |
The Hypercube gets to work.
Cast Appearing[]
Setting[]
- In a forest near Pravoka
Script[]
| Black Mage | Okay, so how is this summoning cube-- |
| Red Mage | You mean hypercube. |
| Thief | You mean easily pawned valuable crystal orb thingie. |
| Fighter | You mean super bouncy ball! |
| Black Mage looks down. | |
| Fighter | Well think about it. If an 8-bit super ball bounces really high, then a 16-bit one could probably go orbital! |
| Black Mage | Anyway! |
| Black Mage | So how is this... thing going to help us with the armoire? |
| Red Mage | It's quite simple really. |
| Red Mage places the hypercube into the upper cabinet of the armoire. | |
| Red Mage | We just put the hypercube into the armoire... |
| Red Mage | And let super dimensional physics take its course! |
| HRRRRRMMMMMMSHHHHHHHLORRRRRRRRP! | |
| The armoire is absorbed into the hypercube. Red Mage's hat is also absorbed into the hypercube. | |
| Red Mage | (no hat) I wouldn't suggest standing so close to the gravitic reactions but... What are you laughing about? |
